QuadraJ
QuadraJ
I make games, build websites, and document the work in writing.
Current work includes the simulation game LIQUIDATED, the QuadraJ website and Notes, and a web archive for Yangil High School's swallow survey. I also write about software, cultural industries, companies, and capital allocation when they connect to those projects.
Featured
What QuadraJ does
A place for work I make and subjects I study.
I design the rules and interface of LIQUIDATED, organize published projects on this website, and use Notes to record decisions from development and research into companies and cultural industries.
The subjects vary, but knowledge from one project often becomes useful in the next. QuadraJ is the name I use to keep that work and research in one place.
Current works
Work currently available.
The current portfolio includes LIQUIDATED, the QuadraJ website and notes, and a video archive built for Yangil High School's swallow survey.
LIQUIDATED
A simulation game about company operations, finance, and capital-allocation decisions.
View projectQuadraJ Website
The website built to introduce QuadraJ and organize its projects and writing.
View siteYangil High School Swallow Survey Archive
A web archive for Yangil High School's participation in the 2026 Yangpyeong swallow survey, organizing observation-camera footage from Yangpyeong Market.
View case studyQuadraJ Notes
Development logs and research into companies and cultural industries, organized by author and series.
Read notesAreas of interest
Current work and subjects I plan to explore.
Game development under PastelJ Studio and company analysis under Capital / Research are already active. The other names organize longer-term areas I may work in later.
Future interest
QuadraJ Software
Software and web products that solve practical problems for creators and users.
- Current
- The current work is this website, along with small tool ideas and software experiments.
- Direction
- I want to build software that helps creators make and manage their work.
Active work
PastelJ Studio
The name used for LIQUIDATED and other game and visual projects.
- Current
- The active work is independent game development, beginning with LIQUIDATED.
- Direction
- I want later games to keep developing their characters, images, and worlds beyond a single release.
Future interest
QuadraJ Media / Culture
An area of interest covering media, intellectual property, music, video, and creator networks.
- Current
- As with the Sony company analysis, I publish Notes studying producers and distribution platforms in the cultural industries, while Afterframe builds a collection of criticism and viewing records covering film, animation, and games.
- Direction
- I want to try producing and distributing original content with other creators.
Active research
QuadraJ Capital / Research
Research into companies, industry structure, investment, and capital allocation.
- Current
- Company and industry analysis is currently published in Notes.
- Direction
- For now, the focus remains research and writing; any capital-related activity would require the proper legal and operating foundation.
Long-term idea
QuadraJ Fellowship / Foundation
A long-term idea for connecting creators, entrepreneurs, researchers, and investors.
- Current
- This is currently an idea, not an active organization or program.
- Direction
- After gaining enough project experience and resources, I want to examine practical ways to support creative work and entrepreneurship.
Latest notes
Development notes and research.
Project logs, company and cultural-industry analysis, and decisions made while building QuadraJ are organized by author and series.
QuadraJ의 첫 공동 작업자로서 남기는 첫 노트
첫 공동 작업자로서 QuadraJ와 협업을 시작하고, 패션 웹서비스 개발을 준비하는 과정을 기록한다.
통신회사는 어쩌다 할리우드의 중심에 서게 되었을까 — Comcast 기업 분석
Xfinity의 통신망, NBC와 Universal의 콘텐츠, 유럽의 Sky가 한 회사에 모였다가 다시 갈라지는 Comcast의 15년을 따라간다.
스누피의 주인은 누구일까? — SONY 문화산업 분석
스누피에서 CloverWorks, J-POP, Crunchyroll, Live2D와 AnimeCanvas까지 이어지는 소니 문화산업의 지도를 확대해 본다.
Current links
Visit the work.
The game is on itch.io; the writing and web work are collected on this site.
Play LIQUIDATED
The first game project published under QuadraJ.
Open itch.ioRead QuadraJ Notes
Development logs and research into companies and cultural industries.
Read notesView website work
The website I built to introduce QuadraJ and organize its projects.
View workContact QuadraJ
Send project, content, correction, or website inquiries through the official contact channel.
Contact